As the name implies, they bolt/run away from the player upon seeing them. Bolters - Bolters are the only targetable enemy type in game that have no hostile actions or aggression towards the player.though their speed and agility roughly matches that of the player, and are much harder to outrun than their Viral counterparts. They have the same cone of vision as Volatiles do, but are only roughly as dangerous as Virals by themselves. Passing by Biters in a Pursuit increases the chances of a transformation, and transformed Night Walkers can start a Pursuit (calling in Volatiles and more Night Walkers). Night Walkers - Initially similar to the Biters in appearance and function, the Night Walkers are effectively Biters until they change into Night Walkers with a rather violent and noisy transformation (during which they must be immediately killed to avoid a Pursuit). On Nightmare difficulty, a good swat from a Volatile can do roughly 120 damage, and they have the equivalent of thousands of health, meaning inexperienced or low-level players should avoid them at all costs. Any attack on a Volatile immediately results in a Pursuit (calling more and more of them to come investigate/attack).
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